A few years ago, I launched into creating a pixel-based RPG from scratch by myself. Three months later, I had an interesting code base with a lot of functionality, but not a whole game platform by any stretch. Not even a demo. Just a toy that I had made myself.
If you're curious, bust out your favorite gamepad (or at least your favorite gamepad that connects to your computer), open the JavaScript console, and join me on a nostalgic trip to my first attempt at a game engineβ¦
For security reasons I haven't enabled the load and save functionality, which would have allowed anyone and everyone to edit a JSON-formatted alternate map. I'm not ready to expose something like that to the public, but you can look at this little thing I made.