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Mourning Edition #3-1 & #3-2: Free Adventures for Cyberpunk Red

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By AstroMacGuffin dated  last updated 
![dancing.png](/static/img/mm/artflow/screamsheets/3/dancing.png) Mourning Edition is a free adventure series for Cyberpunk Red. The screamsheet is published by independent cyberpunks, for a general audience, trending towards those living on or near the street. The adventure content is heavily RP-dependent and focuses on street-level play and finding ways to do a little bit of good instead of just blowing everyone's brains out on sight. The series continues with branching possibilities for the third issue. I'll publish each part of Mourning Edition #3 as it's completed, and update this post to include all three of its branching paths. The second adventure in the series, "Her Biggest Fan", has three main possible outcomes. The best possible ending leads to another opportunity to increase the PC's Reputation, by playing as security and entertainment at a major local band's afterparty. Here, they'll get the chance to schmooze with other street-level movers and shakers, and maybe have another run-in with the potential cyberpsycho from adventure #2. Best of all, any Rockers/Medias in the crew will have an opportunity to impress an exclusive crowd of local influencers using whatever kind of material they're good at making. [Get Mourning Edition 3-1 here! (PDF)](/static/pdfs/Mourning-Edition-3-1-full.pdf) If the PC's did good at the show but not enough to get the band's attention, a Media will track them down for an interview. The interview pays next to nothing, but the interviewer can also do the PC's a favor -- introducing them to a new Fixer, and/or setting them up with a selection of fairly lucrative gigs. [Get Mourning Edition 3-2 here! (PDF)](/static/pdfs/Mourning-Edition-3-2-full.pdf)

Mourning Edition #2: A Free Adventure for Cyberpunk Red about Music Therapy!

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By AstroMacGuffin dated  last updated 
![6c5bf2b2a03546229532e1f45fb0fd47.webp](/static/img/mm/artflow/entertainment/6c5bf2b2a03546229532e1f45fb0fd47.webp) Mourning Edition is a free adventure series for Cyberpunk Red. The screamsheet is published by independent cyberpunks, for a general audience, trending towards those living on or near the street. The adventure content is heavily RP-dependent and focuses on street-level play and finding ways to do a little bit of good instead of just blowing everyone's brains out on sight. I'm on a roll! This screamsheet series has just become an ongoing campaign, with the story continuing in Mourning Edition #2. I may have gotten a little bit of Steven Universe in your Cyberpunk. I'm not sorry. [Get the PDF here.](/static/pdfs/Mourning-Edition-2-full.pdf) Sometimes the peaceful option is the best option, and sometimes the reward for playing is letting your GM get you in the feels. As I said when publishing part 1, this is a gutterpunk level campaign, but of course the PC's will be able to gradually work their way up the social ladder and maybe become edgerunners someday. My goal is to show players how they can get maximum enjoyment out of the street-level version of Cyberpunk. I hope you like it!

Mourning Edition #1: A Free Adventure for Cyberpunk Red

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By AstroMacGuffin dated  last updated 
![01fbc41c2a6f42bca30395e7bc5af990.webp](/static/img/mm/artflow/screamsheets/1/01fbc41c2a6f42bca30395e7bc5af990.webp) Mourning Edition is a free adventure series for Cyberpunk Red. The screamsheet is published by independent cyberpunks, for a general audience, trending towards those living on or near the street. The adventure content is heavily RP-dependent and focuses on street-level play and finding ways to do a little bit of good instead of just blowing everyone's brains out on sight. I've always loved the Screamsheet format, and Cyberpunk Red has brought it back. Here is my first homemade Screamsheet from a news zine I've named "Mourning Edition" -- it contains a low-level adventure with the potential for big (temporary) gains and a lot of fun. It also has the potential to introduce three new characters to the crew, if you're looking for a way to bring in new players. And (as is my tendency) the adventure offers a chance to do a little bit of good... As is also my tendency, the content is more gutterpunk than edgerunner, which I feel is more authentically Cyberpunk, especially for a starting adventure or the beginning of a campaign... [Get it here! (PDF)](/static/pdfs/Mourning-Edition-1-full.pdf)

ConcisionRun: The Ultimate Cheatsheet for Shadowrun 1st Edition (Core Rules Only)

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By AstroMacGuffin dated  last updated 
![ConcisionRun - helping you survive the mean streets since 2020](/static/img/mm/cyberpunk/streets-g234df07df_1280.jpg) I've been sick for a week, so here's a low-effort post spotlighting something I did years ago but am still proud of. I call it ["ConcisionRun" -- it's a concise rewrite of the rules for 1st Edition Shadowrun](/static/pdf/__ConcisionRun-0_1-(2022-09-18).pdf). It's been stuck at version 0.1 all its life, partly because I like conservative version numbers, and partly because I got it done in one big push and have barely made any revisions to it since. It's just 40 pages long, broken down as: - 7 pages of core mechanics, game loop suggestions, and lore - 4 pages for character creation - 9 pages for combat including vehicle combat - 12 pages for the magic chapter - 7 pages explaining the matrix and decking rules Features include: - art from independent artists (used in accordance with their Creative Commons licenses) - PDF bookmarks to help you find what you need - searchable (obviously) - core book page number references for anything omitted or benefitting from further explanation - color coded per chapter - table of contents at the beginning of each chapter I've been told numerous times by members of the [Classic Shadowrun discord](https://discord.gg/HBDPU6k) that it's helped people rope their friends into trying first edition Shadowrun. Of course, it's free, but you still need the core rules to play.

Unfinished Pixel RPG Platform using webGL via PIXI

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By AstroMacGuffin dated  last updated 
![toybox-pixel-rpg-platform.png](/static/img/mm/toybox-pixel-rpg-platform.png) A few years ago, I launched into creating a pixel-based RPG from scratch by myself. Three months later, I had an interesting code base with a lot of functionality, but not a whole game platform by any stretch. Not even a demo. Just a toy that I had made myself. If you're curious, bust out your favorite gamepad (or at least your favorite gamepad that connects to your computer), open the JavaScript console, and join me on a nostalgic trip to my first attempt at a game engine... For security reasons I haven't enabled the load and save functionality, which would have allowed anyone and everyone to edit a JSON-formatted alternate map. I'm not ready to expose something like that to the public, but you can look at this little thing I made.

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